Search Results for

    Show / Hide Table of Contents

    Class CrimePerPopulation

    Object for storing data on the crime rate per given popultaion size for a given type of crime

    Including the rating per the given unit of people and the unit of people number variables.

    Inheritance
    object
    CrimePerPopulation
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: IAI.DT.DataModel.PendingDataPoints
    Assembly: IAI.DT.DataModel.dll
    Syntax
    public class CrimePerPopulation

    Constructors

    CrimePerPopulation()

    Declaration
    public CrimePerPopulation()

    Properties

    RatePerUnitPeople

    Source: Neighborhoodscout

    Declaration
    [Rationale("This will make it easier to compare different locations crime risk, something we could try doing with all our crimedata in the future if we know populations of areas we have data for.")]
    public double RatePerUnitPeople { get; set; }
    Property Value
    Type Description
    double

    The crime rate for the given type of crime per unit of people or residents as given by UnitPeople

    UnitPeople

    Source: Neighborhoodscout

    Declaration
    [Rationale("This is kept separate so that we can edit the amount of people in a rating if we are required.")]
    public int UnitPeople { get; set; }
    Property Value
    Type Description
    int

    The number of people or residents that are used to give the crime rate for a given type of crime. See RatePerUnitPeople for more information.

    Extension Methods

    DataPointCounter.CountDataPointsBySource(object)
    In this article
    Back to top Generated by DocFX