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    Class Nearby

    Object for storing details on something nearby to a location. This is an abstract class so should not be instantiated, only used for inheritance.

    Including the distance to the nearest thing, the distance unit, a boolean for whether or not it is within the land parcel of a location, the number of things within the land parcel of a location and the details or description

    Inheritance
    object
    Nearby
    Nuclear
    ToxicRelease
    Tree
    Ust
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: IAI.DT.DataModel.PendingDataPoints
    Assembly: IAI.DT.DataModel.dll
    Syntax
    public abstract class Nearby

    Constructors

    Nearby()

    Declaration
    protected Nearby()

    Properties

    Details

    Declaration
    public string? Details { get; set; }
    Property Value
    Type Description
    string

    The details or description of the nearby thing

    DistanceToNearest

    This is an instance of the Measurement object.

    Declaration
    public Measurement? DistanceToNearest { get; set; }
    Property Value
    Type Description
    Measurement

    Distance to the nearest thing from a location

    NumberWithinLandParcel

    Declaration
    public int NumberWithinLandParcel { get; set; }
    Property Value
    Type Description
    int

    The number of things whithin a land parcel of a location

    WithinLandParcel

    Declaration
    public bool WithinLandParcel { get; set; }
    Property Value
    Type Description
    bool

    A boolean for whether or not it is whithin the land parcel of a location

    Extension Methods

    DataPointCounter.CountDataPointsBySource(object)
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