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    Class AssetInput

    Stores a single instance of input information used to identify the asset

    Inheritance
    object
    AssetInput
    Inherited Members
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: IAI.DT.DataModel.PendingDataPoints
    Assembly: IAI.DT.DataModel.dll
    Syntax
    public class AssetInput

    Constructors

    AssetInput()

    Declaration
    public AssetInput()

    Properties

    ResidentialFlag

    This is stored using a DataPoint.

    Sources:

    • SOV
    Declaration
    [Source(Sources.SOV)]
    public DataPoint<bool>? ResidentialFlag { get; set; }
    Property Value
    Type Description
    DataPoint<bool>

    A flag to state if the asset is Residential, Commercial or not known. True being residential, False being commercial and null for the status being not determined meaning that any work dependent on this knowledge is compromised and must either fail or use a default.

    Extension Methods

    DataPointCounter.CountDataPointsBySource(object)
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